Remedies, Nostrums, Blasts and more!

REMEDIES

Image

Name

Information

Bonus

Health Remedy

Level 31
Effect ends upon death

+500 HP for 3 hours

Mana Remedy

Level 31
Effect ends upon death

+700 MP for 3 hours

Stamina Remedy

Level 31
Effect ends upon death

+600 SP for 3 hours

Half a Health Remedy

Level 1
Effect ends upon death

+400 HP for 10 mins

Health Remedy

Level 1
Effect ends upon death

+500 HP for 3 hours

Half a Dual Remedy

Level 1
Effect ends upon death

+500 MP and SP for 10 mins

Mana Remedy

Level 1
Effect ends upon death

+700 MP for 3 hours

Stamina Remedy

Level 1
Effect ends upon death

+600 SP for 3 hours

Health Remedy Lv1

Level 31
Effect ends upon death

+700 HP for 5 hours

Heath Remedy Lv1

Level 31
Effect remains after character dies

+500 HP for 1 hour

Mana Remedy Lv1

Level 31
Effect ends upon death

+800 MP for 5 hours

Mana Remedy Lv1

Level 31
Effect remains after character dies

+700 MP for 1 hour

Stamina Remedy Lv1

Level 31
Effect ends upon death

+750 SP for 5 hours

Stamina Remedy Lv1

Level 31
Effect remains after character dies

+600 SP for 1 hour

Health Remedy Lv2

Level 31
Effect ends upon death

+1700 HP for 5 hours

Health Remedy Lv2

Level 31
Effect remains after character dies

+1000 HP for 1 hour

Mana Remedy Lv2

Level 31
Effect ends upon death

+1920 MP for 5 hours

Mana Remedy Lv2

Level 31
Effect remains after character dies

+1400 MP for 1 hour

Stamina Remedy Lv2

Level 31
Effect ends upon death

+1800 SP for 5 hours

Stamina Remedy Lv2

Level 31
Effect remains after character dies

+1200 SP for 1 hour

Health Remedy Lv3

Level 31
Effect ends upon death

+3500 HP for 5 hours

Health Remedy Lv3

Level 31
Effect remains after character dies

+1500 HP for 1 hour

Mana Remedy Lv3

Level 31
Effect ends upon death

+4000 MP for 5 hours

Mana Remedy Lv3

Level 31
Effect remains after character dies

+2100 MP for 1 hour

Stamina Remedy Lv3

Level 31
Effect ends upon death

+3750 SP for 5 hours

Stamina Remedy Lv3

Level 31
Effect remains after character dies

+1800 SP for 1 hour

Clean Hit Nostrum

Level 31
Effect ends upon death

Increases physical, shooting attack-power by 65 for 3 hours

Clean Hit Nostrum XT

Level 31
Effect remains after character dies

Increases physical, shooting attack-power by 65 for 1 hour

Clean Hit Nostrum Lv1

Level 31
Effect remains after character dies

Increases physical, shooting, magic attack-power by 50 for 1 hour

Clean Hit Nostrum Lv2

Level 31
Effect remains after character dies

Increases physical, shooting, magic attack-power by 50 for 2 hours

Clean Hit Nostrum Lv3

Level 31
Effect remains after character dies

Increases physical, shooting, magic attack-power by 50 for 3 hours

Wizardship Nostrum

Level 31
Effect ends upon death

Increases magic attack-power by 65 for 3 hours

Wizardship Nostrum XT

Level 31
Effect remains after character dies

Increases magic attack power by 65 for 1 hour

Defense Nostrum

Level 31
Effect ends upon death

Increases physical, shooting defensive power by 50 for 3 hours

Defense Nostrum XT

Level 31
Effect remains after character dies

Increases physical, shooting, magical defense power by 50 for 1 hour.

Defense Nostrum Lv1

Level 31
Effect remains after character dies

Increases physical, shooting, magic defensive power by 50 for 1 hours

Defense Nostrum Lv2

Level 31
Effect remains after character dies

Increases physical, shooting, magic defensive power by 50 for 2 hours

Defense Nostrum Lv3

Level 31
Effect remains after character dies

Increases physical, shooting, magic defensive power by 50 for 3 hours

Ativ Remedy

Level 1
Effect ends upon death

Increases all stats by +25 for 1 hour

Attribute Remedy (Gift)

Level 1
Effect ends upon death

Increases all stats by +50 for 1 hour

Attribute Remedy Lv2

Level 1
Effect ends upon death

Increases all stats by +100 for 1 hour

Knockout Nostrum

Level 1 and 31
Effect ends upon death

Increases physical, shooting, magic critical hit rate for 2 hours

Sprint Nostrum

Level 31
Effect ends upon death

Increases moving-speed slightly for 1 hour

Weaponmastery Nostrum

Level 31
Effect ends upon death

Increases attack-speed for 1 hour

Concentration Nostrum

Level 31
Effect ends upon death

Increases physical success rate for 4 hours

Sharp Shooter Nostrum

Level 31
Effect ends upon death

Increases shooting success rate for 4 hours

Black Art Nostrum

Level 31
Effect ends upon death

Increases magic success rate for 4 hours

Half a Strength Remedy

Level 1
Effect ends upon death

Increases Str by +20 for 10 minutes

Strength Remedy Lv1

Level 31
Effect ends upon death

Increases STR by 20 for 2 hours

Strength Remedy Lv 1

Level 31
Effect ends upon death

Increases STR by +15 for 1 hour

Strength Remedy Lv2

Level 31
Effect ends upon death

Increases STR by 45 for 2 hours

Strength Remedy Lv 2

Level 31
Effect ends upon death

Increases STR by +35 for 1 hour

Strength Remedy Lv3

Level 31
Effect ends upon death

Increases STR by 100 for 2 hours

Strength Remedy Lv 3

Level 31
Effect ends upon death

Increases STR by +80 for 1 hour

Half a Reaction Remedy

Level 1
Effect ends upon death

Increases Rec by +20 for 10 minutes

Reaction Remedy Lv1

Level 31
Effect ends upon death

Increases REC by 15 for 2 hours

Reaction Remedy Lv 1

Level 31
Effect ends upon death

Increases REC by +15 for 1 hour

Reaction Remedy Lv2

Level 31
Effect ends upon death

Increases REC by 35 for 2 hours

Reaction Remedy Lv 2

Level 31
Effect ends upon death

Increases REC by +35 for 1 hour

Reaction Remedy Lv3

Level 31
Effect ends upon death

Increases REC by 80 for 2 hours

Reaction Remedy Lv 3

Level 31
Effect ends upon death

Increases REC by +80 for 1 hour

Half a Dexterity Remedy

Level 1
Effect ends upon death

Increases Dex by +20 for 10 minutes

Dexterity Remedy Lv1

Level 31
Effect ends upon death

Increases DEX by 80 for 2 hours

Dexterity Remedy Lv 1

Level 31
Effect ends upon death

Increases DEX by +15 for 1 hour

Dexterity Remedy Lv2

Level 31
Effect ends upon death

Increases DEX by 35 for 2 hours

Dexterity Remedy Lv 2

Level 31
Effect ends upon death

Increases DEX by +35 for 1 hour

Dexterity Remedy Lv3

Level 31
Effect ends upon death

Increases DEX by 80 for 2 hours

Dexterity Remedy Lv 3

Level 31
Effect ends upon death

Increases DEX by +80 for 1 hour

Half a Luck Remedy

Level 1
Effect ends upon death

Increases Luc by +20 for 10 minutes

Lucky Remedy Lv1

Level 31
Effect ends upon death

Increases LUC by 15 for 2 hours

Lucky Remedy Lv 1

Level 31
Effect ends upon death

Increases LUC by +15 for 1 hour

Lucky Remedy Lv2

Level 31
Effect ends upon death

Increases LUC by 35 for 2 hours

Lucky Remedy Lv 2

Level 31
Effect ends upon death

Increases LUC by +35 for 1 hour

Lucky Remedy Lv3

Level 31
Effect ends upon death

Increases LUC by 80 for 2 hours

Lucky Remedy Lv 3

Level 31
Effect ends upon death

Increases LUC by +80 for 1 hour

Half an Intelligence Remedy

Level 1
Effect ends upon death

Increases Int by +20 for 10 minutes

Intelligence Remedy Lv1

Level 31
Effect ends upon death

Increases INT by 20 for 2 hours

Intelligence Remedy Lv 1

Level 31
Effect ends upon death

Increases INT by +15 for 1 hour

Intelligence Remedy Lv2

Level 31
Effect ends upon death

Increases INT by 45 for 2 hours

Intelligence Remedy Lv 2

Level 31
Effect ends upon death

Increases INT by +35 for 1 hour

Intelligence Remedy Lv3

Level 31
Effect ends upon death

Increases INT by 100 for 2 hours

Intelligence Remedy Lv 3

Level 31
Effect ends upon death

Increases INT by +80 for 1 hour

Half a Wisdom Remedy

Level 1
Effect ends upon death

Increases Wis by +20 for 10 minutes

Wisdom Remedy Lv1

Level 31
Effect ends upon death

Increases WIS by 20 for 2 hours

Wisdom Remedy Lv 1

Level 31
Effect ends upon death

Increases WIS by +15 for 1 hour

Wisdom Remedy Lv2

Level 31
Effect ends upon death

Increases WIS by 45 for 2 hours

Wisdom Remedy Lv 2

Level 31
Effect ends upon death

Increases WIS by +35 for 1 hour

Wisdom Remedy Lv3

Level 31
Effect ends upon death

Increases WIS by 100 for 2 hours

Wisdom Remedy Lv 3

Level 31
Effect ends upon death

Increases WIS by +80 for 1 hour

Strength Remedy

Level 31
Effect ends upon death

Increases STR by +20 for 2 hours

Reaction Remedy

Level 31
Effect ends upon death

Increases REC by +15 for 2 hours

Dexterity Remedy

Level 31
Effect ends upon death

Increases DEX by +15 for 2 hours

Lucky Remedy

Level 31
Effect ends upon death

Increases LUC by +15 for 2 hours

Wisdom Remedy

Level 31
Effect ends upon death

Increases WIS by +20 for 2 hours

Intelligence Remedy

Level 31
Effect ends upon death

Increases INT by +20 for 2 hours

Ritter’s Power Lv1

Level 31
Effect ends upon death

Increases STR and REC by +3 for 10 mins

Ritter’s Power Lv2

Level 36
Effect ends upon death

Increases STR and REC by +7 for 10 mins

Ritter’s Power Lv3

Level 51
Effect ends upon death

Increases STR and REC by +12 for 10 mins

Heliy’s Competence Lv1

Level 31
Effect ends upon death

Increases DEX and LUC by +3 for 10 mins

Heliy’s Competence Lv2

Level 36
Effect ends upon death

Increases DEX and LUC by +7 for 10 mins

Heliy’s Competence Lv3

Level 51
Effect ends upon death

Increases DEX and LUC by +12 for 10 mins

Apostel’s Ability Lv1

Level 31
Effect ends upon death

Increases INT and WIS by +3 for 10 mins

Apostel’s Ability Lv2

Level 36
Effect ends upon death

Increases INT and WIS by +7 for 10 mins

Apostel’s Ability Lv3

Level 51
Effect ends upon death

Increases INT and WIS by +12 for 10 mins


BLASTS

Blast S Remedy 1

Level 1
Effect ends upon death

STR is increased by +100 for 8 seconds

Blast S Remedy 2

Level 1
Effect ends upon death

STR is increased by +180 for 8 seconds

Blast S Remedy 3

Level 1
Effect ends upon death

STR is increased by +340 for 8 seconds

Blast S Remedy 4

Level 1
Effect ends upon death

STR is increased by +700 for 8 seconds

Blast R Remedy 1

Level 1
Effect ends upon death

REC is increased by +100 for 8 seconds

Blast R Remedy 2

Level 1
Effect ends upon death

REC is increased by +180 for 8 seconds

Blast R Remedy 3

Level 1
Effect ends upon death

REC is increased by +340 for 8 seconds

Blast R Remedy 4

Level 1
Effect ends upon death

REC is increased by +700 for 8 seconds

Blast I Remedy 1

Level 1
Effect ends upon death

INT is increased by +100 for 8 seconds

Blast I Remedy 2

Level 1
Effect ends upon death

INT is increased by +180 for 8 seconds

Blast I Remedy 3

Level 1
Effect ends upon death

INT is increased by +340 for 8 seconds

Blast I Remedy 4

Level 1
Effect ends upon death

INT is increased by +700 for 8 seconds

Blast W Remedy 1

Level 1
Effect ends upon death

WIS is increased by +100 for 8 seconds

Blast W Remedy 2

Level 1
Effect ends upon death

WIS is increased by +180 for 8 seconds

Blast W Remedy 3

Level 1
Effect ends upon death

WIS is increased by +340 for 8 seconds

Blast W Remedy 4

Level 1
Effect ends upon death

WIS is increased by +700 for 8 seconds

Blast D Remedy 1

Level 1
Effect ends upon death

DEX is increased by +100 for 8 seconds

Blast D Remedy 2

Level 1
Effect ends upon death

DEX is increased by +180 for 8 seconds

Blast D Remedy 3

Level 1
Effect ends upon death

DEX is increased by +340 for 8 seconds

Blast D Remedy 4

Level 1
Effect ends upon death

DEX is increased by +700 for 8 seconds

Blast L Remedy 1

Level 1
Effect ends upon death

LUC is increased by +100 for 8 seconds

Blast L Remedy 2

Level 1
Effect ends upon death

LUC is increased by +180 for 8 seconds

Blast L Remedy 3

Level 1
Effect ends upon death

LUC is increased by +340 for 8 seconds

Blast L Remedy 4

Level 1
Effect ends upon death

LUC is increased by +700 for 8 seconds

Blast A Remedy 1

Level 1
Effect ends upon death

Absorbs 140 damage for 8 seconds

Blast A Remedy 2

Level 1
Effect ends upon death

Absorbs 350 damage for 8 seconds

Blast A Remedy 3

Level 1
Effect ends upon death

Absorbs 1150 damage for 8 seconds

Blast A Remedy 4

Level 1
Effect ends upon death

Absorbs 1600 damage for 8 seconds


CANDIES

Christmas A Candy

Level 1
Effect ends upon death

Absorbs 1600 additional damage for 8 seconds

Christmas S Candy

Level 1
Effect ends upon death

+700 STR for 8 seconds

Christmas R Candy

Level 1
Effect ends upon death

+700 REC for 8 seconds

Christmas I Candy

Level 1
Effect ends upon death

+700 INT for 8 seconds

Christmas W Candy

Level 1
Effect ends upon death

+700 WIS for 8 seconds

Christmas D Candy

Level 1
Effect ends upon death

+700 DEX for 8 seconds

Christmas L Candy

Level 1
Effect ends upon death

+700 LUC for 8 seconds

Delicious Candy

Level 31
Effect ends upon death

Attack Speed for 1 hour

Cherry Candy

Level 31
Effect ends upon death

+500 HP for 3 hours

Apple Candy

Level 31
Effect ends upon death

Movement Speed for 1 hour

Strawberry Candy

Level 31
Effect ends upon death

+600 SP for 3 hours

Soybean Candy

Level 31
Effect ends upon death

+700 MP for 3 hours


EGGS

Exquisite Egg

Level 1
Effect ends upon death

+5000 HP for 10 minutes

Golden Egg

Level 31
Effect ends upon death

All stats +50 for 1 hour

Egg of Thunder

Level 1
Effect ends upon death

Attack Speed for 30 minutes

Plain Ol’ Egg

Level 31
Effect ends upon death

All stats +30 for 1 hour

Cracked Egg

Level 1
Effect ends upon death

+4000 HP for 10 minutes


ICE CREAMS

Grape Icecream

• Level 1
• Effect ends upon death

Movement Speed for 10 mins

Melon Icecream

• Level 1
• Effect ends upon death

Attack Speed for 10 mins

Vanilla Icecream

• Level 1
• Effect ends upon death

Crit Rate for 10 mins


MISCELLANEOUS

A ripe, tasty pumpkin

• Level 31
• Effect ends upon death

+4000 HP for 30 mins

Rice Cake Ribs

• Level 31
• Effect ends upon death

+500 HP for 3 hours

Chestnut

• Level 31
• Effect ends upon death

+700 MP for 3 hours

Jujube

• Level 31
• Effect ends upon death

+600 SP for 3 hours

Great Wine

• Level 31
• Effect ends upon death

It increases characters moving-speed for 1 hour when used

Rice Cakes

• Level 31
• Effect ends upon death

It increases characters attack-speed for 1 hour when used

Haldeck Champagne

• Level 16
• Effect ends upon death

+10 defense for 30 seconds

Maple Syrup

• Level 31
• Effect ends upon death

+15 defense for 30 seconds